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Roblox faces criticism for ‘exploiting’ young game developers

Game developers today are reacting strongly to a YouTube video posted by the channel People Make Games, in which host Quintin Smith argues that...

Overwatch 2 co-dev Redhill Games is making layoffs

Overwatch 2 co-developer Redhill Games will make layoffs as a result of an impending restructuring program. The studio broke the news on LinkedIn but didn't...

A Switch 2 milestone and union busting at Rockstar?

The infinite cycle of workers being wronged by Interchangeable Video Game Corporation seems intent on proving that time is indeed a flat circle. Rockstar is...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Improving a game on the Xbox One X helps boost its One S performance, says Xbox exec

- Albert Penello, Microsoft’s senior director of product management and planning for Xbox, in a Q&A with Gamasutra.One of the common concerns surrounding mid-generation...

How Platinum Games is changing up its approach to game dev

- Platinum Games cofounder Hideki Kamiya, speaking to IGN last month.The fifth annual BitSummit game festival took place in Osaka, Japan last month, and...

WB, CCP, and Mike Bithell among inaugural Daydream View dev lineup

Google officially revealed its Daydream View virtual reality headset earlier today during the Made By Google event. While the bulk of the presentation was...

3 reasons why PC game ports often miss the mark (and what to do about it)

Even though PCs can be highly capable from a technical standpoint, it’s not uncommon for the PC version of a game to offer a...

Peer into the realities of game testing

- An anonymous former testerKotaku has a comprehensive and compelling article about the ins and outs of quality assurance testing; it's based on a...

Video: Using a real-time feedback system to make better games

As more and more developers invite their audience to participate in the game-making process through platforms like Steam's Early Access service, the industry needs...

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